/*   Copyright (C) 2008  Jeroen v. Schagen & Youri Lima
 *
 *   This program is free software: you can redistribute it and/or modify
 *   it under the terms of the GNU General Public License as published by
 *   the Free Software Foundation, either version 3 of the License, or
 *   (at your option) any later version.
 *
 *   This program is distributed in the hope that it will be useful,
 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *   GNU General Public License for more details.
 *
 *   You should have received a copy of the GNU General Public License
 *   along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

using System;
using System.IO;

namespace Engine.Connection
{
    /// <summary>
    ///     Package object containing data and destination reference.
    /// </summary>
    public class Packet
    {
        private byte[] buffer;
        private Stream stream;

        private User user;

        # region Constructor

        /// <summary>
        ///     Default no-arg constructor
        /// </summary>
        public Packet()
        {
            // Overloaded
        }

        public Packet(User user)
        {
            // Initiate buffer
            buffer = new byte[1024];

            // Store user information
            this.user = user;
        }

        # endregion


        # region Accessor

        public User User
        {
            get { return user; }
            set { user = value; }
        }

        public Stream DataBufferStream
        {
            get { return stream; }
            set { stream = value; }
        }

        public byte[] DataBuffer
        {
            get { return buffer; }
            set { buffer = value; }
        }

        # endregion

        public override string ToString()
        {
            return "Package - " + buffer.Length + " bytes.";
        }
    }
}
